AI Insights · Timothy · October 2022
Top 5 Cartoon Fantasy Games on iOS in Dominican Republic - Q3 2022
Discover the top-performing cartoon fantasy games on iOS in Dominican Republic for Q3 2022, including insights on downloads, revenue, and active users from Sensor Tower data.
In the third quarter of 2022, the iOS platform in the Dominican Republic saw notable performance from the top 5 cartoon fantasy games. Here's a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Candy Crush Saga experienced fluctuating weekly revenue, starting at approximately $6K in late June and achieving a peak of around $8.1K in the week of September 19. The game's weekly downloads varied, with a high of about 5.2K in mid-September and a low of roughly 2.9K at the end of the quarter. Active users remained relatively stable, averaging around 35K to 38K throughout the quarter.
Toon Blast showed a declining trend in weekly revenue, starting at $1.7K in late June and dropping to approximately $715 by the end of September. Weekly downloads for the game were fairly consistent, ranging from 518 to 771. Active users fluctuated slightly, averaging between 7.1K and 8.4K.
Bingo Blitz™ - BINGO Games saw a gradual increase in weekly revenue, rising from $393 in late June to a peak of $857 in the last week of September. Weekly downloads were modest, reaching a maximum of 106. The game maintained a stable number of active users, fluctuating around the 500 mark.
Zooba: Zoo Battle Royale Games had varied weekly revenue, peaking at $638 in mid-July and then declining to about $279 by the end of September. Weekly downloads were relatively stable, with a notable peak of 786 in late August. Active users showed an overall increase, rising from around 3K in late June to approximately 3.9K in late August, before slightly declining towards the end of the quarter.
Candy Crush Soda Saga exhibited steady weekly revenue, with figures ranging from $266 to $446. The game's weekly downloads showed some fluctuations, peaking at 1K in mid-July and then stabilizing around 681 by the end of September. Active users remained consistent, averaging between 17K and 19K throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.